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RigidFormer MOVi

MOVi-Sphere, MOVi-A and MOVi-B with every simulated object: multi-object rigid-body dynamics for learning and evaluating simulators, as used by RigidFormer (paper, project page).

Each dataset has 1,200 scenes. In each scene, 3 to 10 objects are placed at random above a floor with random initial horizontal velocities biased toward the center, then fall and collide. Kubric simulates them with PyBullet for 2 s and records 480 frames at 240 Hz.

config objects scenes (train / validation / test)
movi_sphere spheres, size 0.7 or 1.4 960 / 120 / 120
movi_a cube, cylinder or sphere, size 0.7 or 1.4 960 / 120 / 120
movi_b eleven KuBasic shapes, size uniform in [0.7, 1.4] 960 / 120 / 120

Each object is either rubber (friction 0.8, restitution 0.7) or metal (friction 0.4, restitution 0.3). The floor has friction 0.3 and restitution 0.5; gravity is 10 m/s² along -z.

Contents

part content location
scenes one row per scene: settings, physical properties, the trajectory of every object, camera, image annotations data/movi_sphere, data/movi_a, data/movi_b
videos the rendered video of every scene, 256 x 256, 480 frames, H.265 videos/<config>/<scene>.mp4
meshes the 12 KuBasic collision meshes the simulation used, as .obj files and as arrays assets/kubasic/, data/meshes
point clouds per object shape: the mesh vertices, and surface samples of 128 to 4,096 points with normals data/point_clouds
checksums SHA-256 of every file; scene and object counts of every split manifest.json

Source and completeness

The scenes are HopNet's MOVi datasets (Wei and Fink, Nature Communications 2025), split into train / validation / test by HopNet's procedure (960 / 120 / 120). HopNet's generator and Kubric fork are on GitHub; its raw Kubric files and rendered videos are on Zenodo.

Every simulated object is included. The generator simulates every object it samples, but it writes into a scene's metadata only the objects that appear in at least one rendered frame. In 1 MOVi-Sphere scene and 48 MOVi-B scenes, one or two objects never come into view, so their trajectories were missing. Where such an object strikes a recorded one (detected in 1 MOVi-Sphere and 18 MOVi-B scenes, with velocity jumps of up to 7.6 m/s), the recorded object changes velocity with no visible cause.

We recovered these objects by replaying each scene's simulation from its seed and recorded settings, using HopNet's generator, its Kubric fork and PyBullet 3.2.6. The replay reproduces every recorded object in all 3,600 scenes bit for bit, so the recovered trajectories are the simulated ones. The recovered field marks them: 1 object in MOVi-Sphere and 52 in MOVi-B. Recovered objects come after the recorded ones in each scene. They are never in view, so the videos and the image annotations of the recorded objects are HopNet's, unchanged.

Geometry

assets/kubasic/<shape>/collision_geometry.obj are the collision meshes of Kubric's KuBasic assets, the files the simulation used; data/meshes holds the same meshes as arrays. The mesh origin is the center of mass of the simulated body. At frame t, object i is its mesh scaled by size[i], rotated by quaternions[t, i] and moved to positions[t, i]: a mesh vertex v is at positions[t, i] + size[i] * R(quaternions[t, i]) v. Points of data/point_clouds move the same way, and their normals rotate with the object.

data/point_clouds has, for each of the 11 object shapes, a row with the mesh vertices (sampling = vertices), which are the points RigidFormer takes as input, and rows with 128, 256, 512, 768, 1,024, 2,048 and 4,096 points drawn uniformly by area on the mesh surface (sampling = surface, drawn with numpy.random.default_rng(num_points)). The normals are the area-weighted vertex normals for the vertices, and the normals of the sampled faces for the surface points.

The floor is the static KuBasic dome at scale 2. Its collision mesh is a slab whose top face is the plane z = 0 out to a radius of 79 m.

Camera, videos and image annotations

The camera is static and renders 256 x 256 images. camera holds Kubric's camera record: the intrinsics K (in pixels, in Kubric's convention: the camera looks along its -z axis), the camera-to-world matrix R, the focal length and sensor width (mm), the field of view (rad), and the position and orientation in every frame. Per object and frame, visibility is the number of pixels the object covers in the rendered frame and image_positions is its center projected into the image (x, y in pixels, also for frames where it is out of view). bboxes are the 2D boxes (ymin, xmin, ymax, xmax, as fractions of the image height and width) in the frames listed in bbox_frames, the frames in which the object is visible.

Fields

Scenes (movi_sphere, movi_a, movi_b)

One row per scene. Object i is the same object in every per-object field.

field type content
scene string movi_<seed>
seed int Kubric random seed
split string train, validation or test
num_frames, frame_rate int 480 frames at 240 Hz
step_rate int simulation steps per second: 1200 for MOVi-Sphere, 2400 for MOVi-A and MOVi-B
gravity float[3] (0, 0, -10) m/s²
floor_friction, floor_restitution float 0.3, 0.5
generator struct generator settings: objects_set, camera, background, min_num_objects, max_num_objects
num_objects int N
shape, material string[N] KuBasic shape, rubber or metal
size, mass, friction, restitution float[N] uniform scale of the mesh, kg, -, -
color float[N][3] RGB in [0, 1]
size_label, color_label string[N] Kubric's labels (small / large, colour names) in MOVi-Sphere and MOVi-A; empty in MOVi-B
recovered bool[N] recovered by replay (see above)
positions float32 [T][N][3] mesh origin (the center of mass), m
quaternions float32 [T][N][4] orientation, (w, x, y, z)
velocities float32 [T][N][3] m/s
angular_velocities float32 [T][N][3] rad/s, world frame
resolution int[2] (256, 256)
background_color string clevr (Kubric's CLEVR backdrop) in MOVi-Sphere and MOVi-A; the RGBA colour of the backdrop in MOVi-B
camera struct K float[3][3], R float[4][4], focal_length, sensor_width, field_of_view, positions float32 [T][3], quaternions float32 [T][4]
visibility int32 [T][N] visible pixels
image_positions float32 [T][N][2] projected center, pixels
bbox_frames int32 [N][*] frames in which the object is visible
bboxes float32 [N][*][4] 2D boxes in those frames
video string path of the scene's video in this repository

The trajectories, the camera and the image annotations are the values Kubric recorded, unchanged.

meshes

field type content
shape string KuBasic shape (11 objects and the floor, dome)
num_vertices, num_faces int
vertices float64 [V][3] as in the .obj file, in its order
faces int32 [F][3] vertex indices
vertex_normals float32 [V][3] area-weighted vertex normals

point_clouds

field type content
shape string KuBasic object shape
sampling string vertices or surface
num_points int number of points
points float32 [P][3] in the mesh frame
normals float32 [P][3] unit normals

Usage

import numpy as np
from datasets import load_dataset

repo = "frankzydou/RigidFormer-MOVi"
scenes = load_dataset(repo, "movi_b", split="test")
clouds = load_dataset(repo, "point_clouds", split="train")


def rotation(q):
    """Rotation matrices of quaternions (..., 4) in (w, x, y, z) order."""
    w, x, y, z = np.moveaxis(q, -1, 0)
    return np.stack([1 - 2 * (y * y + z * z), 2 * (x * y - w * z), 2 * (x * z + w * y),
                     2 * (x * y + w * z), 1 - 2 * (x * x + z * z), 2 * (y * z - w * x),
                     2 * (x * z - w * y), 2 * (y * z + w * x), 1 - 2 * (x * x + y * y)], -1).reshape(q.shape[:-1] + (3, 3))


scene = scenes[0]
positions = np.asarray(scene["positions"], np.float64)              # (480, N, 3)
rotations = rotation(np.asarray(scene["quaternions"], np.float64))  # (480, N, 3, 3)
vertices = {r["shape"]: np.asarray(r["points"], np.float64) for r in clouds if r["sampling"] == "vertices"}

t = 100   # the objects' point clouds at frame 100
points = [positions[t, i] + scene["size"][i] * vertices[s] @ rotations[t, i].T for i, s in enumerate(scene["shape"])]

To download everything, including the videos and the .obj files:

hf download frankzydou/RigidFormer-MOVi --repo-type dataset --local-dir RigidFormer-MOVi

The videos are H.265; FFmpeg-based readers (PyAV, imageio-ffmpeg, torchvision) decode them.

Evaluation in the RigidFormer paper

Models are trained on train and evaluated on the 120 test scenes. A rollout starts from the first four frames and predicts the following ones autoregressively. Position error is the RMSE of the object positions (estimated from the predicted mesh by HopNet's shape matching) and rotation error is the RMS angle over the objects of a scene, both averaged over the scenes at frames 25, 50, 75, 100, 200, 300 and 400.

License

The scenes, the videos and the image annotations are released under CC BY 4.0; they are derived from HopNet's MOVi datasets, which are CC BY 4.0. The meshes in assets/kubasic are Kubric's KuBasic assets, licensed CC BY-SA 4.0, and data/meshes and data/point_clouds, which are derived from them, are CC BY-SA 4.0 as well.

Acknowledgments

The scenes, their renders and the generator come from HopNet by Amaury Wei and Olga Fink; the scenes were generated with Kubric, and the object meshes are Kubric's KuBasic assets. We thank the authors for making them available.

Citation

@inproceedings{dou2026rigidformer,
  title     = {RigidFormer: Learning Rigid Dynamics using Transformers},
  author    = {Dou, Zhiyang and Guo, Minghao and Wu, Haixu and Roble, Doug and Stuyck, Tuur and Matusik, Wojciech},
  booktitle = {Advances in Neural Information Processing Systems (NeurIPS)},
  year      = {2026}
}
@inproceedings{greff2022kubric,
  title     = {Kubric: A Scalable Dataset Generator},
  author    = {Greff, Klaus and Belletti, Francois and Beyer, Lucas and Doersch, Carl and Du, Yilun and
               Duckworth, Daniel and Fleet, David J. and Gnanapragasam, Dan and Golemo, Florian and Herrmann, Charles and
               Kipf, Thomas and Kundu, Abhijit and Lagun, Dmitry and Laradji, Issam and Liu, Hsueh-Ti (Derek) and
               Meyer, Henning and Miao, Yishu and Nowrouzezahrai, Derek and Oztireli, Cengiz and Pot, Etienne and
               Radwan, Noha and Rebain, Daniel and Sabour, Sara and Sajjadi, Mehdi S. M. and Sela, Matan and
               Sitzmann, Vincent and Stone, Austin and Sun, Deqing and Vora, Suhani and Wang, Ziyu and Wu, Tianhao and
               Yi, Kwang Moo and Zhong, Fangcheng and Tagliasacchi, Andrea},
  booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
  year      = {2022}
}
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